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Scaling Through Time

    This project was developed for the
GMTK Game Jam 2024, design and develop in Unity. 
The core mechanic revolves around interacting with the environment to change the player character's age, which adjusts their size to solve puzzles.

    itch.io URL: 
    https://gramsinator.itch.io/gmtk-2024

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    The game ranked 490th out of 7,000+ entries, placing it in the top 6.41% of all submissions

    In this project, my roles are Gameplay and Level design. I led the design of the core mechanic and created over dozen puzzle levels. These levels challenge players to strategically manipulate their character's size while also considering how age changes impact environmental elements.

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    Our team was globally distributed across multiple time zones.
Despite the challenges of coordinating across different time zones, we managed to effectively align our schedules and successfully completed the project.

    This experience not only strengthened my practical skills in game design but also enhanced my ability to collaborate efficiently within a team

Parts of Design Draft

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